Incident Update – GameNode EU-H1
Our GameNode EU-H1 experienced a reboot loop, which caused certain services to be temporarily unavailable and affected the uptime of some customer servers.
The issue has now been resolved and the node is operating stably again. To ensure fairness, all affected servers have been automatically extended to compensate for the downtime.
We will continue to closely monitor the situation to prevent similar issues in the future. Thank you for your patience and under...